offsetX
and offsetY
parameters.GMConnection
.GMConnection
.GMConnection
.SimpleGMService.setGMPath(String)
or SimpleGMService.DEFAULT_GM_PATH
if it
was not explicitly set.GMConnection
s that can be allocated by the pool (checked out to clients, or
idle awaiting checkout) at a given time.PooledGMService.getConnection()
method should
block before throwing an exception when the pool is exhausted and the "when exhausted" action
is WhenExhaustedAction.BLOCK
.GMConnection
may sit idle in the pool before it is eligible for
eviction by the idle GMConnection
evictor (if any).GMConnection
s allowed in the pool before the evictor thread (if active)
spawns new GMConnection
s.GMConnection
s to examine during each run of the idle GMConnection
evictor thread (if any).GMConnection
may sit idle in the pool before it is eligible for
eviction by the idle GMConnection
evictor (if any), with the extra condition that at least "minIdle"
amount of GMConnection
remain in the pool.GMConnection
s will be validated} before being returned by the
PooledGMService.getConnection()
method.GMConnection
s will be validated
before
being returned to the pool within the #returnObject
.GMConnection
evictor thread.PooledGMService.getConnection()
method is invoked when the pool is
exhausted (the maximum number of "active" GMConnection
s has been reached).GMBatchCommand
that uses given executor to execute specified command.GMService
and GMConnection
.GMService
that manages and uses a pool of GraphicsMagick instances.GMExecutor
to execute the command.GMConnection
s that can be allocated by the pool (checked out to clients, or
idle awaiting checkout) at a given time.PooledGMService.getConnection()
method should block
before throwing an exception when the pool is exhausted and the "when exhausted"
action
is WhenExhaustedAction.BLOCK
.GMConnection
may sit idle in the pool before it is eligible for
eviction by the idle GMConnection
evictor (if any).GMConnection
s allowed in the pool before the evictor thread (if active) spawns
new GMConnection
s.GMConnection
s to examine during each run of the idle GMConnection
evictor
thread (if any).GMConnection
may sit idle in the pool before it is eligible for
eviction by the idle GMConnection
evictor (if any), with the extra condition that at least "minIdle"
GMConnection
instances remain in the pool.GMConnection
s will be validated before being returned by the
PooledGMService.getConnection()
method.GMConnection
s will be validated
before
being returned to the pool within the #returnObject
.GMConnection
evictor thread.PooledGMService.getConnection()
method is invoked when the pool is
exhausted (the maximum number of "active" GMConnection
s has been reached).GMService
that creates a new GraphicsMagick process every time SimpleGMService.getConnection()
is
called.PooledGMService.getConnection()
method when the pool is exhausted.Copyright © 2013. All Rights Reserved.